Audio annotated objects

Suppose we ask the same questions that we asked yesterday, but we use only audio to annotate the objects in our daily lives. Will that be useful?

Suppose, for example, when we walk into a grocery store, we can choose to hear other people’s ratings of each product, with some sort of audio indication of upvotes and downvotes.

When we go to a museum or art gallery, we can choose to hear the thoughts of other art lovers who have been there before us. For example, suppose I want to know what works of art in some museum were of particular interest to computer science professors. And then will I be able to listen for directions guiding me to those pieces?

And maybe, after I have brewed a fresh cup of tea, my cup can tell me, at just the right moment, when the tea has cooled enough to drink. That would be nice.

One thought on “Audio annotated objects”

  1. That sounds like waaayy to much sensory input for me. 🙂

    I’d be interested to know how to filter all that auditory information, not add more that I have trouble to weed out. Something like: noise-filtering headphones (that only give me part of reality’s sound cloud), noise-filtering-augmenting headphones. Very limited auditory data, tailored specifically to my interests and needs. Automatically.
    Sounds great, but also dangerous 🙂 Am I still getting what reality is about? What is real?

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