if you found a world
where magic was possible,
what would you do first?
Author: admin
Logical conclusion of audio-only MR
To follow up on yesterday’s post, what is the logical conclusion of audio-only mixed reality? For a while now, I’ve thought it would be very good spatial audio for telecommunication.
Imagine you have an excellent pair of earbuds connected to a powerful computer. Both your head movement and the physical characteristics of the surrounding physical world are fed to that computer.
The computer computes an audio channel which makes it sound exactly as though another person is in the room with you. You can hear your friend talking, walking or speaking, exactly as though they were physically present.
The only wrinkle is that your friend is invisible. You can do this with multiple friends at the same time — you will all hear each other perfectly well as though you are standing next to each other or sitting around a table together, but you will all be invisible to each other.
Someday soon, as technology supports mass adoption of such capabilities, we may come to take this mode of communication for granted. It will simply seem like a normal way to converse with our friends and colleagues.
Future seeing versus future hearing
I was chairing the Visions session of the ACM/UIST conference today, and one of the speakers talked about ubiquitous future mixed reality glasses. Somebody asked him a question about seeing versus hearing.
The question was whether the visual sense would dominate the experience. The answer from the speaker was an emphatic yes.
Now I am on a conference call with researchers at Bose that touches on how to create compelling spatial audio for future wearables. So here the focus is clearly on what everyone hears versus what everyone sees.
I must say that I’ve been having a far more compelling experience in the audio-only High Fidelity experience than the highly visual experiences of AltSpace and similar VR apps. Such apps all include spatial audio, but they don’t focus on it.
Maybe there is something to be said for simply hearing other people in a mixed reality teleconference without the distraction of also seeing their avatars. That might be a great question for a research study!
Beat pasta
Yesterday somebody told me about a recipe for beet pasta. That’s pasta which is made from beets, which I think is a perfectly reasonable idea.
But I misunderstood. I thought they were saying “Beat pasta”. I suddenly had all sorts of visions in my head of Allen Ginsberg reciting poetry around a theme of starchy italian food.
Or Neal Cassidy on the road with Jack Kerouac deconstructing the American dream while sharing a plate of ziti, maybe with some nice sauce. You could build an entire theme restaurant around this stuff.
Of course what I had heard made no sense on an objective level, but in those few seconds I had somehow constructed an entire alternate reality in my head. So when discovered that we were actually talking about “beet pasta”, I was downright disappointed.
In my mind that alternate reality lingers, and part of me still wants to open a Beat pasta theme restaurant. The first dish on the menu would definitely be Spaghetti Ferlinghetti.
The gifting of physical objects
There are some objects I have in my possession which I treasure. Not because they have some intrinsic monetary value, but because they were given to me by somebody important to me.
Such an object might be a gift from an old friend, or a favorite uncle. Perhaps it was from someone I have not seen in years, or who has sadly passed away.
In each case, the thing I hold in my hand represents the person, in an oddly powerful way. The object serves as a kind of proxy, a totem of the bond between us.
Our society has now entered a time when people are physically separated, not by choice but rather by sad circumstance. I wonder whether that will have an effect on the gifting of physical objects.
We may end up developing a greater craving for such objects, and a new renewed appreciation for their power. When we can no longer experience the physical comfort of the person they represent, such objects might end up having an even greater value.
Eventually, if this forced separation persists, our society might develop a new emotional economy around the exchange of symbolic physical objects. It would be but a pale echo of what was lost, yet an echo with the power to resonate in our hearts.
USB-C
Not that long ago, USB-C connectors were an oddity. If you had a device that expected one, you needed to remember to bring a special adaptor, to connect with the rest of the digital world.
But today I noticed that all the digital devices I use every day are USB-C connected. That includes my Apple MacBook computer, my Google Pixel phone and my Facebook Oculus Quest 2.
Whenever lots of major competing corporations can agree on something, there is most likely a good reason. And as a consumer, I certainly find it convenient to standardize on one form factor — and also not to have to worry about which way to plug it in. 🙂
I wonder what was going on behind the scenes to make that transition happen so quickly and pervasively.
tea in the morning
technology makes
so many things change, except
tea in the morning
Virtual furniture store
Today I went to a furniture store that was having a “going out of business” sale. Except it wasn’t exactly that.
Rather, the store is going entirely virtual. Consequently, the store owners want to sell off all of the inventory at their remaining bricks-and-mortar outlets.
There is a delicious irony about this development. We are literally talking about the physical objects that form the environment of our actual bodies.
There is nothing more solid and real than the chair we sit upon, or the table at which we eat. Yet we seem to be moving toward a society in which even these things are purchased on-line, as virtual items in our virtual shopping cart.
I wonder how far it will go.
Invisible friends
In 1876
Telephones enter the mix
The invention portends
That invisible friends
Will drop by for a chat, just for kicks
Quest 2
Today I tried out my new Oculus Quest 2. The only important difference I could see between the Quest and the Quest 2 is that the latter has higher resolution.
But that is an incredibly important upgrade. If you want to get serious work done in VR (and I definitely want to get serious work done in VR), then you need to be able to read text.
On the Quest, you could read text, but only if it was in a large font. In that sense, the experience was kind of like working on an old-fashioned low resolution computer monitor.
The Quest 2 has no such problems. Text is gorgeous, clear and easy to read. The change is extremely welcome and extremely satisfying.
Now I’m going to get some serious work done.