Talking about science

Sometimes I need to talk about technical or mathematical or scientific things in a way that aims to be understandable and interesting to people who don’t have the level of technical knowledge shared by people in my field. I always find it to be a challenge, but a worthwhile challenge.

Of course I need to avoid using jargon. It drives me crazy when I’m talking to doctors and they use words like “sagittal” and “transverse”, although I understand that’s how they talk to each other.

But other than that, probably the main thing is to leave out details that matter very much to experts, but not at all to anyone else. This sounds like it should be easy, but it can be psychologically difficult.

The problem is that when I am talking with somebody else who also does math or computer graphics, I feel like I want to explain it to them completely. That is what I do every day, and what I am used to doing.

Practitioners don’t like to leave out details when talking to each other, because the goal is usually to make sure that they can do everything for themselves after the conversation is over. Whether it’s explaining an algorithm or describing how some piece of machinery works, we are always striving to help each other to be fully functional and self-sufficient.

But that’s not your goal when explaining science to a lay audience. There is no expectation that they will suddenly become practicing scientists.

Your goal here is to give people a general idea of what is going on, what is important, and what might matter to them. You can’t say anything false, but you also must not burden them with every detail of the truth.

It’s a balancing act, but an important one. People have a right to understand the things that happen in their world which might affect them. Our obligation as scientists is to help make that happen in a way that is both honest and approachable.

Redirected coffee

Yesterday Stefan made an astute comment regarding my post about Future Furniture. If your physical furniture has rounded corners, but your virtual view of it doesn’t, then you might miss the table when you try to put down your coffee mug.

We can tackle that problem by adopting techniques earlier used to help people walk around in VR without bumping into walls, by developing redirected walking. The basic idea is to show you a modified reality that keeps you away from obstacles. When you walk within a VR world you might believe you are turning around a 90 degree corner, but in fact you are turning 70 degrees or 110 degrees.

Other researchers have since applied these ideas to reaching for and picking up objects. In mixed reality, you can give people an altered view of their hand and arm position (and therefore the position of the coffee cup they are holding).

So they can think they are putting down their coffee on the corner of a sharp-cornered table. But in reality they are placing the cup down a slight distance away — within the safe confines of a table that has rounded corners.

Future furniture

When you design a table or a chair, you need to worry about a number of different things. How sturdy is it? Is it going to look pretty in your kitchen or dining room or restaurant? How resistant is it to rips, scratches, spills and other mishaps?

But if you didn’t need to worry about the appearance of your furniture, you’d have an easier time of it. You would only need to be concerned with its mechanical properties.

If we assume that people will generally be wearing their extended reality glasses in the future, then furniture design becomes easier. The raw appearance of your table or chair won’t matter, because nobody will see it in its naked state.

Suddenly your choice of materials and methods of construction widens. Manufacturing becomes easier. And you can change the color of your furniture — as well as your wallpaper color for that matter — in a moment.

Of course you could choose to take off your extended reality glasses and see the naked reality beneath. But I suspect that may not be something people in the future will be doing in polite company,.

Virtual pets

We are getting ever nearer to a time when many people will be wearing mixed reality eyewear, and nobody will be thinking about it anymore. This is the next step in a technology evolution that currently has everyone carrying a SmartPhone in their pocket.

When we are all seeing a shared cybernetically enhanced world with our own eyes, a number of things will change. One of those things will probably be the proliferation of virtual pets.

Real pets are delightful, if somewhat hard to take care of. They keep us company, surprise us, often show us affection, and give us a living being to take care of and nurture.

But if you need to go away for two weeks, you can’t just leave your pet at home. You need to find a way to take care of it, to feed it, to make sure it is ok.

So when the technology makes it possible to have virtual pets roaming around that can be seen and interacted with by all, I wonder how many people will choose that option. Of course it won’t be the same as a real pet, but it doesn’t need to be. It will be its own thing.

After all, a movie is not the same as a play, but people still go to both. One does not replace the other. Rather, each has the potential to enrich our lives in its own unique way.

Hidden commercial agenda indicator

It has been said that 98% of information you read on-line is actually mis-information. Whoever put it up is trying to sell you some service or product. The only reason they are posting their “helpful info” is so that you will be more likely to purchase their product or service.

Here is something I would really like: For any information on any topic I can see on the Web, I would like some free on-line tool that provides an analysis of the hidden commercial agenda behind that information.

Alas, I suspect that whoever wrote that software will probably had some hidden commercial agenda that led them to offer it for free. So I suppose I will end up at some point running that software on itself.

I wonder if that will work.

Writing workshop

Today I am participating in a writing workshop. It is aimed at people writing about science for a lay audience, but the lessons we are learning are universal.

My primarily take-away is that less is more. Writing words on paper is a lot like making a movie. You can shoot all the footage you want, but your message really only comes into focus in the final edited cut.

We tend to think we need to spell everything out in detail, but the art of writing largely consists of understanding how to trust your audience by leaving out what is unnecessary. If you write clearly, the reader is perfectly capable of reading between the lines.

After all, what is the art of editing? Whether one is editing text or editing a movie, it is really the process of knowing how to trust your reader or audience.

This question of trust is very clear in a medium such as the graphic novel or comic book, in which you can plainly see the space between the panels. That space is where much of the action happens. And as we know, even a child will understand that artful elision.

Take away: Trust your reader. Write less.

Production versus research

One of the funny things about University research is that not all the “research” we do is research. Some of it would more properly be referred to as “production”.

Pure research can tend to be difficult to explain to people. It concerns itself with pushing the envelope in a particular area that is important, but directly understood by only a few people.

And those people are often not the people in two key groups: (1) the people who can provide the funds to continue the research, and (2) the people who have the wherewithal to bring your work to a larger world where it can be useful to millions of people.

Here’s an analogy. Suppose you are working on a modification to a car engine that will make cars run faster with less fuel. You can show people detailed diagrams and simulations that demonstrate your achievement. But that doesn’t really get across the importance of your achievement.

But what if, on the other hand, you put your modification into an actual car. You then drive the car across the country in record time, using very little fuel. Now people are paying attention.

So it is often worth taking the time to build productions on top of your research. And you might very well learn interesting things in the process. Also, it can be fun to drive a car that you built yourself.

Imagining future teaching

I have been trying to imagine what teaching will be like in the future. I am starting with the premise that I can do everything that I used to do when teaching in person, together with everything that I can now do over Zoom.

So it’s sort of a combination of super-powers. On the one hand, there is the super-power of true physical presence. This includes, among other things, eye contact, body language, the comraderie of physical gathering and the ability to “read a room”.

On the other hand, there is the super-power of being able to present an entire world, as well as scribble on and program that world, right before your students’ eyes. When you get the hang of it, Zoom can be a very powerful tool for doing that.

I’m assuming that some time in the next five years or so, the technology will have matured to the point where I can seamlessly combine together those two sorts of super-powers. I am looking forward to that.