{"id":4114,"date":"2010-07-03T23:08:44","date_gmt":"2010-07-04T04:08:44","guid":{"rendered":"http:\/\/blog.kenperlin.com\/?p=4114"},"modified":"2010-07-04T01:09:10","modified_gmt":"2010-07-04T06:09:10","slug":"synthesis","status":"publish","type":"post","link":"http:\/\/blog.kenperlin.com\/?p=4114","title":{"rendered":"Synthesis"},"content":{"rendered":"<p>Somebody was telling me today about an artist who takes photographs and then digitally manipulates them to create abstract art.  Quite ironic &#8212; using reality itself as the basis for non-representational art.<\/p>\n<p>I realized in that moment that the art I create is exactly the opposite.  I never start with direct capture of real-world information.   Rather, I look at a texture, or a geometric form, or a kind of human movement, and then I build up a simulacrum from scratch &#8212; creating &#8220;art from math&#8221;, as it were.<\/p>\n<p>I consider this process a success if the result evokes in the viewer the sense that they are seeing a glimpse into reality itself, whether a marble vase, a flickering flame, or the graceful movement of a dancer&#8217;s arm.<\/p>\n<p>Essentially, my work insists that all analysis of &#8220;what do we see when we look at the world&#8221; must happen inside my own head &#8212; not within computer software.  I realize that this is an extreme view, which puts my work into opposition with those who try to create textures by piecing together bits of real-world texture, or human movement by stitching together motion captured sequences.<\/p>\n<p>By doing the analysis myself, I force myself to develop a real understanding of how we see.  I suspect that it is the quest for this understanding in itself &#8212; as much as the resulting simulated marble vase or interactive animated dancer &#8212; that drives my work.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Somebody was telling me today about an artist who takes photographs and then digitally manipulates them to create abstract art. Quite ironic &#8212; using reality itself as the basis for non-representational art. I realized in that moment that the art I create is exactly the opposite. I never start with direct capture of real-world information. &hellip; <a href=\"http:\/\/blog.kenperlin.com\/?p=4114\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Synthesis&#8221;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[1],"tags":[],"_links":{"self":[{"href":"http:\/\/blog.kenperlin.com\/index.php?rest_route=\/wp\/v2\/posts\/4114"}],"collection":[{"href":"http:\/\/blog.kenperlin.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/blog.kenperlin.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/blog.kenperlin.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/blog.kenperlin.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=4114"}],"version-history":[{"count":2,"href":"http:\/\/blog.kenperlin.com\/index.php?rest_route=\/wp\/v2\/posts\/4114\/revisions"}],"predecessor-version":[{"id":4116,"href":"http:\/\/blog.kenperlin.com\/index.php?rest_route=\/wp\/v2\/posts\/4114\/revisions\/4116"}],"wp:attachment":[{"href":"http:\/\/blog.kenperlin.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=4114"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/blog.kenperlin.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=4114"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/blog.kenperlin.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=4114"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}