{"id":5881,"date":"2011-02-07T23:56:47","date_gmt":"2011-02-08T04:56:47","guid":{"rendered":"http:\/\/blog.kenperlin.com\/?p=5881"},"modified":"2014-05-14T20:08:03","modified_gmt":"2014-05-15T01:08:03","slug":"audio-virtual-reality","status":"publish","type":"post","link":"http:\/\/blog.kenperlin.com\/?p=5881","title":{"rendered":"Audio virtual reality"},"content":{"rendered":"<p>Let&#8217;s say you and I are having a conversation and we want to include our friend, who happens to be somewhere else.<\/p>\n<p>Let&#8217;s also say that you and I are both wearing earphones (so we have an audio input leading into each of our two ears).  This allows each of us to have a <i>binaural<\/i> input capability.  In layman&#8217;s terms, this means that a properly constructed sound could appear to us as coming from any particular location around us &#8212; in front or back of us, above, below, left, right, or any angle in between.<\/p>\n<p>With this binaural capability (and the right computer software to back it up), the apparatus we each wear could analyze and then re-synthesize a very high quality representation of the voice of the person we want to include &#8212; which will seem to come from some exact location in the room.<\/p>\n<p>Nothing that I&#8217;m saying is beyond today&#8217;s technology &#8212; it could all be done with commodity equipment.  But I suspect that our culture&#8217;s single-minded focus on the visual has distracted us from all of the cool things we could be doing with audio.<\/p>\n<p>In particular, I&#8217;d love to hear what it would be like to have a third &#8220;virtually present&#8221; person in a conversation, accurately represented in pure spatial audio form.  Perhaps, without the distraction of imperfectly formed video or computer graphics, the person would appear, on a psychological level, to be fully present in the room.<\/p>\n<p>Or maybe not.  In any case, it&#8217;s certainly something worth finding out.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Let&#8217;s say you and I are having a conversation and we want to include our friend, who happens to be somewhere else. Let&#8217;s also say that you and I are both wearing earphones (so we have an audio input leading into each of our two ears). This allows each of us to have a binaural &hellip; <a href=\"http:\/\/blog.kenperlin.com\/?p=5881\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Audio virtual reality&#8221;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[1],"tags":[],"_links":{"self":[{"href":"http:\/\/blog.kenperlin.com\/index.php?rest_route=\/wp\/v2\/posts\/5881"}],"collection":[{"href":"http:\/\/blog.kenperlin.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/blog.kenperlin.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/blog.kenperlin.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/blog.kenperlin.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=5881"}],"version-history":[{"count":4,"href":"http:\/\/blog.kenperlin.com\/index.php?rest_route=\/wp\/v2\/posts\/5881\/revisions"}],"predecessor-version":[{"id":14808,"href":"http:\/\/blog.kenperlin.com\/index.php?rest_route=\/wp\/v2\/posts\/5881\/revisions\/14808"}],"wp:attachment":[{"href":"http:\/\/blog.kenperlin.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=5881"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/blog.kenperlin.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=5881"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/blog.kenperlin.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=5881"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}