{"id":8144,"date":"2012-04-23T18:03:10","date_gmt":"2012-04-23T23:03:10","guid":{"rendered":"http:\/\/blog.kenperlin.com\/?p=8144"},"modified":"2012-04-23T18:03:10","modified_gmt":"2012-04-23T23:03:10","slug":"procedural-theater","status":"publish","type":"post","link":"http:\/\/blog.kenperlin.com\/?p=8144","title":{"rendered":"Procedural theater"},"content":{"rendered":"<p>People who do research into &#8220;serious&#8221; artificial intelligence generally turn their noses up at &#8220;game artificial intelligence&#8221; &#8212; the discipline of creating interactive computer game characters and worlds that convey the illusion of intelligence.<\/p>\n<p>After all, academic A.I. researchers investigate hard problems such as problem solving, algorithmic reasoning, synthetic vision, navigation in unknown environments and data-driven machine learning.<\/p>\n<p>Whereas game A.I. is just about making games more fun.  You can practically see the noses go up in the air.<\/p>\n<p>But this sort of hierarchical ranking misses something essential.  Namely, that game A.I. is, at heart, a branch of the arts &#8212; an aesthetic form first and foremost.<\/p>\n<p>And this means that game A.I. is something unique and exciting in our culture: It is the closest thing we have to a truly procedural theater.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>People who do research into &#8220;serious&#8221; artificial intelligence generally turn their noses up at &#8220;game artificial intelligence&#8221; &#8212; the discipline of creating interactive computer game characters and worlds that convey the illusion of intelligence. After all, academic A.I. researchers investigate hard problems such as problem solving, algorithmic reasoning, synthetic vision, navigation in unknown environments and &hellip; <a href=\"http:\/\/blog.kenperlin.com\/?p=8144\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Procedural theater&#8221;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[1],"tags":[],"_links":{"self":[{"href":"http:\/\/blog.kenperlin.com\/index.php?rest_route=\/wp\/v2\/posts\/8144"}],"collection":[{"href":"http:\/\/blog.kenperlin.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/blog.kenperlin.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/blog.kenperlin.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/blog.kenperlin.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=8144"}],"version-history":[{"count":1,"href":"http:\/\/blog.kenperlin.com\/index.php?rest_route=\/wp\/v2\/posts\/8144\/revisions"}],"predecessor-version":[{"id":8145,"href":"http:\/\/blog.kenperlin.com\/index.php?rest_route=\/wp\/v2\/posts\/8144\/revisions\/8145"}],"wp:attachment":[{"href":"http:\/\/blog.kenperlin.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=8144"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/blog.kenperlin.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=8144"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/blog.kenperlin.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=8144"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}