{"id":19958,"date":"2018-05-31T18:31:28","date_gmt":"2018-05-31T23:31:28","guid":{"rendered":"http:\/\/blog.kenperlin.com\/?p=19958"},"modified":"2018-05-31T18:31:28","modified_gmt":"2018-05-31T23:31:28","slug":"oulipo-sequels","status":"publish","type":"post","link":"https:\/\/blog.kenperlin.com\/?p=19958","title":{"rendered":"Oulipo sequels"},"content":{"rendered":"<p>Our lab is doing a major production for an audience in shared VR to premiere at the forthcoming SIGGRAPH conference (this Aug 12-16 in Vancouver, CA).  The narrative is, in a sense, an origin story for virtual reality.<\/p>\n<p>It takes place in Paleolithic times and tells a tale about the possible origins of cave paintings.  The title is CAVE.<\/p>\n<p>Today some of us were discussing what projects we might do after SIGGRAPH.  What sorts of follow-on pieces might we produce, so that we can continue to learn about telling stories to large audiences in shared VR?<\/p>\n<p>I suggested that we use a sort of <a href=https:\/\/en.wikipedia.org\/wiki\/Oulipo>Oulipo<\/a> technique. All of our stories could be successive sequels, with narratives suggested by their titles.<\/p>\n<p>In our first sequel, we find in our cave a lonely character named Dave, and the next story occurs in a place where Dave rescues a friendly bat. Then a story in which the bat learns what Dave likes, followed by one where the bat gives Dave a present, and finally a story about the wonderful result of that generosity.<\/p>\n<p>The titles of these productions would be, respectively:<br \/>\n<center><br \/>\n<big>C<\/big><small>AVE<\/small><br \/>\n<big>D<\/big><small>AVE<\/small><br \/>\n<big>E<\/big><small>AVE<\/small><br \/>\n<big>F<\/big><small>AVE<\/small><br \/>\n<big>G<\/big><small>AVE<\/small><br \/>\n<big>H<\/big><small>AVE<\/small><br \/>\n<\/center><\/p>\n<p>I think that would be quite enough.  Besides, I somehow doubt everyone will agree with my plan. \ud83d\ude42<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Our lab is doing a major production for an audience in shared VR to premiere at the forthcoming SIGGRAPH conference (this Aug 12-16 in Vancouver, CA). The narrative is, in a sense, an origin story for virtual reality. It takes place in Paleolithic times and tells a tale about the possible origins of cave paintings. &hellip; <a href=\"https:\/\/blog.kenperlin.com\/?p=19958\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Oulipo sequels&#8221;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[1],"tags":[],"_links":{"self":[{"href":"https:\/\/blog.kenperlin.com\/index.php?rest_route=\/wp\/v2\/posts\/19958"}],"collection":[{"href":"https:\/\/blog.kenperlin.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/blog.kenperlin.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/blog.kenperlin.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/blog.kenperlin.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=19958"}],"version-history":[{"count":11,"href":"https:\/\/blog.kenperlin.com\/index.php?rest_route=\/wp\/v2\/posts\/19958\/revisions"}],"predecessor-version":[{"id":19969,"href":"https:\/\/blog.kenperlin.com\/index.php?rest_route=\/wp\/v2\/posts\/19958\/revisions\/19969"}],"wp:attachment":[{"href":"https:\/\/blog.kenperlin.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=19958"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/blog.kenperlin.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=19958"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/blog.kenperlin.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=19958"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}