As Voltaire never said

I am building a geometric modeler for VR, and I am currently doing a lot of the development on a traditional 2D computer screen. That’s because I am still waiting on delivery of a pair of fancy gloves that will accurately track the movements of my hands and fingers.

I have a VR system here, but I don’t see a point in designing with VR controllers, since I would only make all the wrong choices. I would end up designing for the controllers, rather than for my hands and fingers, and it would then be very difficult to change things around.

I figure it is better for now to design with just the traditional mouse and keyboard. This way I will know for sure that I am not pretending to make something that will make use of the full power of hands and fingers.

To misquote Voltaire, the good is the enemy of the great.

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