CG programming for non-programmers, lesson 19

Computer Graphics programming isn’t just about getting the technical stuff right. It’s also about using your eye, looking mindfully at the world around you, being inspired by the beautiful patterns in nature, and drawing upon what you see as inspiration.

In lesson 19 we start with the code we developed in earlier lessons, and then tweak things a bit to bring out a desired aesthetic quality. In particular, we change our undulating disk just enough so that it suggests the reflection of the Moon over water at night.

Note that we don’t need to include all of the details. As long as we properly suggest the real thing — through good choice of color, shape and movement — the mind of our viewer will do the rest.

You can see this lesson by CLICKING HERE.

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