After 22 straight posts about computer graphics for non-programmers, it seems like a good idea to take a deep breath before plunging back in. Consider this an intermission.

Coincidentally, this is my first week of the semester teaching undergraduate computer graphics, and I am about to cover much the same material — albeit for students who have already been programming for at least a few years. Their prior programming experience will allow me to cover a lot more ground, so it’s not quite the same thing.

Meanwhile, I’ve been grappling with the question of how to write a really great story for immersive virtual reality. I have seen quite a few VR pieces by now, but to my mind none of them has been completely successful on the fundamental level of narrative storytelling.

I guess I’m taking that as a challenge. Wish me luck! 🙂

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