10 minute VR modeler

To test my little VR laboratory, I gave myself 10 minutes to implement the very beginnings of a VR geometric modeling system. It’s not much, but it’s a good start.

You can see me trying it out by clicking on the image below.

I am encouraged by the fact that it took so little time to get this far. I am looking forward to building out other capabilities, like snapping objects together, changing colors and textures, designing custom forms and creating animated creatures.

I don’t expect that I will end up with a modeler that will do everything. But I do expect to learn a lot in the process.

Besides, it’s really fun. :-)

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