Today someone was showing me sequences from various violent action computer games. I was impressed with the high level of realism in the combat scenes, the rapid fire editing, the authentic explosions, the powerful dynamics and convincing sound as bullet slammed into body armor.
And I thought to myself, what a shame that so much loving care, so much detail, is being poured into a genre that focuses so little on the human element, the deeper emotions, the psychological back and forth. For those who have read Jane Austen or the Brontes know that a voice speaking calmly in a drawing room, over tea and biscuits, can convey depths of cruelty, of psychic violence, beyond anything the players of Halo or Half Life 2 could ever imagine.
And so, perhaps it is time to combine these genres — to render in flesh and blood the depths of psychic violence that lurk within the romance novel. If we could get the brilliant minds that brought us Assassin’s Creed and BioShock to incorporate the remorseless human drama that lies just below the affable surface of a Jane Austen novel, we might achieve a new synthesis.
Perhaps we would then see such fine crossover games as “Pride and Extreme Prejudice”. Or maybe “G.I. Jane Eyre”.
I wonder what kind of ESRB rating these games would get.