First person perspectives

We are about to enter the era of consumer Virtual Reality games. The VIVE, the Oculus and the Morpheus should all be hitting the market sometime within the next half year.

This will create an opportunity for a kind of game experience that would merely be interesting when you are looking at a screen, but could be far more compelling when visually immersed in another world: The ability to become many different sorts of creatures.

Imagine a VR game played from the perspective of an ant, or a planet, or a paramecium. As a balloon or a skylark, a trapeze artist or a blue whale.

Sure, these are interesting first person perspectives when you are just looking at a rectangle sitting on your desk. But when you find yourself completely immersed in another reality, they might bring about a fundamental shift in perception.

As this medium starts to take off commercially, many more artists will be creating new kinds of experiences for it. We cannot yet know just how far-ranging those experiences will be. I suspect some of them are going to be pretty darned awesome.

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