CG programming for non-programmers, lesson 11

Today we are going to animate our disk.

One simple trick I like to use when animating things is to use the sin() function. This is easy to do — you just need to make sure that uTime is somewhere in the expression that you pass into it.

In today’s lesson, I do this in three different places, once for each thing I want to animate: the horizontal position, the vertical position and the size of the disk.

You can see this lesson by CLICKING HERE.

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