Serious about deadlines

Today some of us visited Unity 3D headquarters. We showed them our CAVE shared-VR storytelling experience. They really liked it, which made us very happy.

After all, we use their software in most of our research, and they are an industry standard. We definitely want to collaborate with them, and today was a very good step toward making that happen.

Yet one must always be cognizant of the cultural differences between research and industry. As we were packing up to leave, I spotted something which highlighted that difference for me.

I called over my colleagues and pointed it out to them. “This,” I said, “shows that these people take their production deadlines a lot more seriously than we take ours.”

I was pointing out a perk available to all employees at Unity, and definitely not available in our lab at NYU: Shower stalls.

Showers seem like a nice perk for employees, but the big winner is the company. When you really need to make that deadline, you can just work around the clock, without ever needing to go home at all.

These people are clearly serious about deadlines.

2 Responses to “Serious about deadlines”

  1. Al says:

    Or, they just got really irritated with cyclists arriving at work all sweaty (I have seen at least two places where they installed showers for that reason).

  2. admin says:

    Oh, so that’s what it means when people fret about the “product cycle.” 😉

Leave a Reply