The XR Singularity

I love my Meta Quest 3. The fact that I can work on XR content while also seeing the world around me has been a game changer.

Still, holding a conversation while wearing one of these things can be problematic. I can see the other person just fine, and they know that I can see them.

But I am still wearing a relatively big and clunky piece of hardware on my head. The headset makes me look a bit like a three eyed LGM from Toy Story.

The form factor will certainly continue to improve in the coming years, and immersive XR headsets will gradually evolve to look more like sunglasses. But what exactly will be the transition point?

When will I be able to hold a conversation with somebody else in the room and it won’t be weird at all? At least no more weird than talking to somebody who happens to be wearing sunglasses?

I am guessing that will the moment of XR Singularity. In other words, it will be the moment when immersive XR eyewear will quickly transition from novelty to normal.

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