Chess fonts, continued

I’ve decided to put my money where my mouth is, and try to create a space of chess fonts.

As a first step I tried out my new interactive geometry modeler to design one pawn. Below you can see a screen shot of the result.

Now I need to (1) create the other five types of chess piece, and (2) parameterize everything so that an entire family of chess sets can be explored interactively by varying sliders.

3 thoughts on “Chess fonts, continued”

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