The freedom of dreams

As I mentioned the other day, I have been overlaying a virtual world onto a section of this physical world, and creating a one-to-one correspondence between them. Items of furniture in my virtual world are exactly the same locations and dimensions as their physical counterparts, and walls are in exactly the same places in the virtual and the real worlds.

When I put on my Oculus Quest and walk around in this alternate reality, the distinction between the real and virtual worlds starts to blur. Why, I ask myself, can’t I just change the color of a wall here, or manifest a window there, or push up the ceiling to make it higher?

Once such transformations become easy, they seem like second nature. To live this way is simply to bring the freedom of dreams to our waking reality.

This has all been making me rethink my view of dreams. Once technology has become sufficiently advanced, instantaneous dreamlike changes to the physical world around us come to seem like the most natural thing in the world.

Perhaps our dreams have always been a window into our future reality.

Nunchi (when empathy is not enough)

There was an amazing recent article in the NY Times about the Korean concept of “nunchi”. I’ve been thinking deeply about this article.

Nunchi is, to a first approximation, “the subtle art and ability to listen and gauge others’ moods.” A person with “quick nunchi” can accurately read the mood of an entire room full of people.

It’s not a concept that is easy for many Westerners. This is largely because it requires the ability to actually shut up and listen.

The article in the NY Times discusses the difference between nunchi and empathy. You can be very empathetic, yet still misunderstand what is going on around you.

In contrast, a person with quick nunchi is able to correctly perceive whether empathy is even appropriate. This distinction is particularly useful when dealing with people who have narcissistic or sociopathic tendencies.

I’ve been thinking back on my own interpersonal interactions, and realizing that I would be well served by developing my own nunchi. Unfortunately, sometimes empathy is not enough.

Now I want to create worlds

Creating a 3D Web world in VR and sharing it with all of my students was so invigorating that now I want to create more virtual worlds. And that is what I am going to do.

Today I took a tape measure and measured off a section of our lab where there isn’t a lot of foot traffic. I am going to make that part of our lab my experimental “Metaroom”.

I am now building computer graphics versions of the tables and walls in that space, so that whatever I see when I walk around in VR, I will also be able to touch with my actual hands. Also, that way I won’t bump into the furniture! 🙂 Once that’s taken care of I can add whatever I want.

I plan to create floating artworks and creatures that respond to my presence. I also plan to make the world shareable so I can invite my friends to come and play.

After all, this is a Metaroom!

Never Metaroom I didn’t like

With apologies to Will Rogers, I just couldn’t resist the title of this post. 🙂

Today I’m mainly going to point you to the blog post I wrote for our Future Reality Lab. Today was a super exciting day at our lab: We surprised the students in my graduate computer graphics class by handing every one of them a shiny new toy: a brand new Oculus Quest that they can use for the rest of the semester.

In addition, we are going to show them how to create not just VR experiences, but “Metaroom” experiences, which I think are even cooler. If you want to learn more, you can read about it at my Future Reality Lab blog post.

Imagining the light bulb

Suppose the electric light bulb had not been invented yet. Which means that nobody had ever had any experience using a light bulb.

If you had asked people what they thought of such an invention, I imagine you would have gotten all sorts of vague and confused answers. For one thing, wasn’t this already a solved problem?

In the years before the invention of the light bulb, many cities had a well developed system for lighting via natural gas. There was a large infrastructure already in place to keep city streets light after the sun went down.

Yet after the light bulb had been invented, its many advantages seemed obvious. Not least of these advantages was the corresponding system of electrification.

Once electricity is running to every home, then it becomes possible to think about all sorts of electric appliances. As we now know, the cultural effect of having such appliances available in every home was utterly transformative.

What forthcoming technologies will be like the light bulb? Specifically, what inventions might seem pointless to us now in 2019, but will come to seem essential once they enter our future lives and manage to utterly transform our world?

I for one don’t want to just sit around and wait to find out. As Alan Kay said: “The best way to predict the future is to invent it.”

Getting work done away from work

I noticed that when I was away from the lab, I was getting an enormous amount of work done. Not the same kind of work as when I’m at NYU — different work.

I think the everyday environment of an office or lab encourages a certain kind of productivity, but discourages other kinds. Once you are away from the every day regime, you find yourself thinking differently. That different way of thinking can be channeled.

This last week, traveling around, I ended up creating things that I don’t think I would have had the bandwidth to create if I were in my every day routine. It was all very satisfying.

Maybe I should travel more. 🙂

A new month

A new month is an entire world to explore, a vista of possibilities. It spreads out before you invitingly, asking you in, tempting you to take a stroll, to look around the corner.

Today is the first day of the month, and somehow that provokes my sense of adventure. What will happen that I could not have predicted? What changes will there be in my life and in the lives of those I love?

These are exciting questions because they touch on some very real existential issues. A month can be viewed as a contained experiment in the power of free will.

In the course of a month, you can set out to create a change in your life, and then see actual results of that change. And unlike a year, a month is a short enough span of time to assess and — if needed — to rechart your course.

I am looking forward to exploring the existential possibilities, to playing in my shiny new 30 day research laboratory.

VR and Halloween

I was discussing VR today with some colleagues here at the SIBGRAPI conference in Rio de Janeiro. At some point the conversation turned to the representation of facial expression.

I said that I wasn’t so worried that lack of facial expression would hold up development of social VR. I mentioned the fact that more than 140 years ago people started communicating with each other as invisible avatars.

The fact that you can only hear someone’s voice on the telephone turned out not to be a show stopper. Consumers in the late 19th century didn’t run out of the room screaming because invisible people were talking to them. They simply accepted the nature of this new medium, and embraced it.

At that point in the conversation somebody pointed out that today is Halloween. On this day of the years people take to the streets en masse wearing fanciful costumes.

Many of those people wear masks which completely hide their facial expressions. That doesn’t seem to bother anybody — it’s all part of the fun.

Maybe the early years of VR-enhanced social experiments will feel a bit like Halloween. When people join the party, they will choose the mask that best fits their mood that day.

I suspect people won’t be bothered all that much if they can’t see each others’ facial expressions. They are much more likely to be bothered if they can’t share a beer.

The end of history?

Last night I mentioned to some colleagues here in Rio that I blog every day. One person at the table, who is in his 20s, looked up my blog on his phone, and then seemed unhappy that two days ago my blog post was very short. Apparently I was not playing by some rule he had formed in his head.

What I think he missed was that the very brevity of that post signaled its importance. To me the death of Robert Evans is enormously significant from a cultural perspective. My hope was that readers would look him up and find out why I had honored his passing.

Yet earlier in the conversation, this same person, who does professional research in VR, drew a blank when I mentioned the Star Trek Holodeck. Someone of his generation, he explained patiently, wouldn’t know about such an out of date cultural reference.

To me the two moments seem related. My extremely short post on Robert Evans was a pointed invitation to do research into an historically important figure in popular culture, a key to understanding how we get to where we are in 2019.

And of course the Star Trek Holodeck was central to the origin of our current interest in Virtual Reality. It was, in a very important sense, one of the tentpole moments in the cultural evolution of VR.

All of which makes me wonder — are the young people in Gen Z completely uninterested in history? If so, how can they hope to understand where they are going, without understanding the path to how we all got here?

Are we entering a time in history where young people will stop paying attention to Shakespeare because he’s just some old dead guy? Will Jane Austen, Amadeus Mozart and Mary Shelley come be considered irrelevant?

Are we becoming culturally stupid?